WindowPointer->Create
    (
        _T("STATIC"), //Class Name
        CString("OpenGL Window"), //Window Name
        WS_CHILD | WS_VISIBLE, //Window Style
        CRect(x1, y1, x2, y2), //Window Rect (Position & Boundary)
        m_pParentWnd, //Pointer to Parent Window
        1234    //Window ID    
    );